BY-LAWS FOR 2005 AMG BASKETBALL COMPETITION

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BASKETBALL COMPETITION BY-LAWS
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Games will be played and officiated under the current Official Basketball Rules for Men and Women, with alterations as specified in the following By-laws to suit the 10th Australian Masters Games basketball competition. Where there is a difference between the Official Basketball Rules and these By-laws, the By-laws will apply. Copies of the Official Basketball Rules for Men and Women can be obtained from the Basketball Association of South Australia.

INDEX TO THE BY-LAWS FOR THE MASTERS GAMES

1. Definitions
2. Competition Points
3. Draws in Minor Rounds
4. Draws in Finals Games
5. Match and Warm-up Balls
6. Refereeing & Duty
7. Player Eligibility
8. Ineligible Players
9. Playing Age and Playing in More Than One Age Group
10. Uniforms and Colour Clashes
11. Legal Numbers
12. Playing Time
13. Jumpball Situations
14. Mixed Competition Rules
15. Conduct of Players, Team Officials and Followers
16. Reports and Tribunals
17. Health & Safety

BY-LAWS FOR 2005 AUSTRALIAN MASTERS BASKETBALL COMPETITION
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BY-LAW 1: DEFINITIONS
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(a) Basketball Association of South Australia
The Basketball Association of South Australia, organizer of the 2005 Australian Masters Basketball Competition, is a member-funded, community-based, not-for-profit organization.

(b) Relevant Sub-Committees
Where these By-laws provide for a decision to be made by the relevant Sub-Committee or tribunal. This committee is as follows: Relevant Game Commissioner and the General Manager of the Basketball Association of South Australia or the Nominee of the General Manager. Tribunal as designated from time to time by the Sub-Committee.

(c) Minor Round means the number of rounds played in the 2005 Australian Masters Basketball Competition prior to the Finals.

(d) Finals are those games, following the minor rounds, to determine the winner of the overall competition.

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BY-LAW 2: COMPETITION POINTS
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The table points for normal competition games are as follows:

Result Points
Win 3
Draw 2
Loss 1
Bye 0
Forfeit 0
Disqualification 0

Points will be cumulative throughout a competition prior to finals. If teams are equal on competition points at the conclusion of the rounds, the order will be determined by:

(a) The team with the lesser number of forfeits, duty penalties, disqualifications and other infringements of the rules;
(b) If still equal, the ratio of wins and losses between the teams concerned; and
(c) If still equal, the overall percentage between all teams.
Forfeits. If a team forfeits, then it shall pay a $25 fine for the first offence, and $50 for the second offence. On the occasion of the third forfeit, the team concerned will be disqualified

Disqualifications

Where a team is disqualified or withdraws from the competition after final draws have been completed, all nomination fees and bonds will be retained by the Basketball Association of South Australia. A team will also be disqualified if any of the following situations occur:

(a) Plays a disqualified player;
(b) Interchanges a player between another team in the same competition; or
(c) Plays a player under the name of another person. A player whose identity is questioned by an Organising Committee official will print and sign his/her name on the back of the scoresheet, if requested to do so. A player who is alleged to have been detected playing under the name of another person will be reported for unsportsmanlike conduct and the charge will be referred to the Masters Games technical Committee.

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BY-LAW 3: DRAWS IN MINOR ROUNDS
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In the event that at the conclusion of the normal playing period the scores are recorded as equal on the scoresheet, no extra time will be played and the game will be recorded as a draw. Premiership points shall be awarded as per the table in By-law 2.
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BY-LAW 4: DRAWS IN FINALS GAMES
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There will be no draws in finals games. In the event that at the conclusion of the normal playing period the scores are recorded as equal on the scoresheet, the game shall be continued with an extra period of three (3) minutes or with as many such periods of three (3) minutes as are necessary to break the tie. Extra time will be played under By-law 12(ii) conditions.

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BY-LAW 5: MATCH AND WARM-UP BALLS
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All match balls will be supplied by the Basketball Association of South Australia. Warm-up balls are to be supplied by teams. All men's and mixed competitions will utilise a size 7 basketball and all women's competitions a size 6 basketball.
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BY-LAW 6: REFEREEING & DUTY
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All duties are shared. Each team must provide at least one (1) competent person for score bench duty and must also be prepared to supply a referee if referees are not able to be provided by the Organising Committee.

A player who arrives late may have his/her name added to the scoresheet, provided that this occurs before the end of half time.
A team must have a minimum of four players to start. No point penalty will be incurred for a four player start.

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BY-LAW 7: PLAYER ELIGIBILITY
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a) Players must be over the age limit (30+ for women; 35+ for men) as at 31 December 2005.
b) Players may be required to provide proof of age.
c) If a player is found to be under the age limit for the competition in which they played, then all matches in which they played shall come under By law 8.
d) All players must be registered with the Australian Masters Games Organising Committee in order to be eligible to participate and should be registered to all teams they are participating in.
e) No player shall be eligible to play in a final game unless that player previously played at least two (2) games for that particular team in that grade. A registered member of a team, who by virtue of injury or some other justified reason fails to qualify for the major round under the rules, may apply to the Organising Committee at least 24 hours prior to the start of the finals for permission to play in the major round.

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BY-LAW 8: INELIGIBLE PLAYERS
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a) Any team which plays an ineligible player in a Minor Round game shall lose all Premiership Points on each occasion the offence occurs.
b) Any team which plays an ineligible player in a Final game shall forfeit the game and its position in the Final Series.
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BY-LAW 9: PLAYING AGE AND PLAYING IN MORE THAN ONE AGE GROUP
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a) Rules and regulations of the Australian Masters Games for 2005 will apply for Minimum Playing Age.
b) A player may play for more than one team provided the teams are in separate age divisions and they have registered to play in the team in question.
c) A player may play in a lower age group than his/her current age, but a player may not play in a higher age group than his/her current age.
d) One waiver per team will be allowed upon written request for a player to participate in an age group, provided that the player turns the appropriate age within six months of the competition commencement date.
e) Any team with participant/s not fulfilling the age requirements for their competition will be permitted upon written request to participate in the basketball competition. Such teams will forfeit all competition points and thus be ineligible to play finals or be awarded medals.

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BY-LAW 10: UNIFORMS AND COLOUR CLASHES
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a) All players on the same team must wear uniforms of the same colours and design.
b) The game referee shall determine whether uniforms are acceptable or in the case of dispute, the Sub-Committee.
c) If there is a clash of uniform colours which makes the task of refereeing impossible to arbitrate, alternate singlets or bibs can be obtained from the stadium manager's office. Teams will toss a coin to determine which will change.
d) A team may choose to play in colours other than its nominated colours, but may not claim priority over another team playing in its nominated colours.

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BY-LAW 11: LEGAL NUMBERS
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a) Legal numbers shall be: 0 - 99.
b) Any player not wearing a legal number shall have a personal foul recorded against his/her name on the scoresheet and two (2) points shall be awarded to the captain of the opposing team at the time the offending player enters the court.
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BY-LAW 12: PLAYING TIME
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a) A minimum of three (3) minutes warm-up shall be allowed regardless of the time of completion of the previous game.
b) All games will consist of two (2) 20-minute halves
c) There shall be a half time interval of three (3) minutes.
d) The clock shall run continuously for the duration of all games and not stop except for the following situations:
i. All timeouts. Each team is allowed three (3) one minute time-outs per match, with a
maximum of two (2) timeouts permitted in any one half.
iii. For both round games and finals series games, the last one (1) minute of each half shall be
played under the timing conditions set out in FIBA's Official Basketball Rules for Men and Women.
iii. Referees may direct the clock stopped in case of serious injury or at their discretion.
e) Referees are to ensure that games start on time and that teams are prompt in taking the court after each break/time-out. The clock is not to be stopped for teams that are slow in taking the court.
f) All teams and games will be subject to a 30-second shot clock which will be enforced at the referee's discretion (no shot clock will be used on the score bench during the competition) and where required a 10 second warning given to teams before a shot clock violation is indicated.

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BY-LAW 13: JUMPBALL SITUATIONS
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A Jump ball situation will occur for all situations outlined in the current Official Basketball Rules (FIBA). Each half shall commence with a Jump ball situation. All instances in which a Jump ball occurs during the game will apply. Alternating possession will not apply during the 10th Australian Masters Games Basketball competition.

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BY-LAW 14: MIXED COMPETITION RULES
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Mixed - A mixed grade is offered for a combination of male and female competition. There must be a maximum of three male players on the court at any particular time in the game. An infraction of this rule will result in a technical foul. Continuation or repeated infraction of this rule will result in disqualification.

Some modified rules exist for this grade including:
a) Males must not forcefully block females' attempted shots. Males must stand with their arms vertical. An infraction of this rule is considered goal tending. This rule only applies in the key area.
b) A male who fouls a female in the act of shooting - the attempted basket will count, even if it was not successful, and there shall be one free throw.

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BY-LAW 15: CONDUCT OF PLAYERS, TEAM OFFICIALS AND FOLLOWERS
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Remember these are friendly games.
a) Abide by the Aussie Sport Codes of Behaviour. Agreement to abide by these codes of conduct is a condition of entry into One Basketball Canberra facilities.
b) Each team shall be held responsible for the conduct of its players, team officials and followers.
c) If a player or team official continues unruly and/or offensive behaviour after having been penalised to the extent of the FIBA Rules, the referees shall report such behaviour.

d) If the conduct of team follower/s be of unruly and/or offensive behaviour, the referees shall stop the game and advise the Captain/Coach of the relevant team that misconduct is occurring and request that the Captain/Coach take action to correct the behaviour.

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BY-LAW 16: REPORTS AND TRIBUNALS
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(a) In the case of poor conduct a player may be reported and required to attend a tournament tribunal. Suspension may be applied, in which case the player will be ineligible to participate until the suspension is completed.
(b) Members of the tribunal will be designated by the Organising Committee.
(c) Basketball Australia's Judiciary By-laws will apply.

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BY-LAW 17: HEALTH & SAFETY
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Injuries. Where a player is injured during a competition game the players or a player representative shall complete as soon as is reasonably possible an injury/incident report form, which shall be available from the Games office. Where a player is injured during training and seeks insurance cover from Australian Masters Games (AMG) a report on the appropriate form must be lodged within 3 days with either the Basketball Association of South Australian or Australian Masters Games Offices. Teams are responsible for their own first aid, however first aid assistance will be available at competition venues.

Insurance

Any registered player who incurs medical expenses while participating in the 10th Master Games, shall be entitled to claim against the insurance policy provided by AMG - located in the Masters Booklet, p21 under the insurance clause. Claim forms will be available from the Games Office.

Dangerous Objects

Players are not permitted to wear an object which is likely to cause injury. Where, for physical or sentimental reasons an object cannot be removed, it must be covered with a protective padding of cotton wool and adhesive tape.

Blood Rule

If, during the course of a game a player bleeds, he/she must immediately leave the court and not resume playing until all bleeding is stopped, blood is removed from the player and any other person and clothing with blood is replaced. Any blood must be cleaned off the surface of the court and the ball before play can continue.

Fingernails must be cut short to avoid injury to other players.


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